Beautiful and Useful - some rules of thumb for building software that looks and feels great without designers
I’m not a purist designer— I’m a jack of all trades. Because of this I’ve never had enough time to do all the things in my backlog. As such I’ve had to develop a large toolbox of design heuristics for getting things done cleanly and effectively the first time around. This talk will leverage my experience from both teaching designers and working with Comp-Sci & Maths folks to give people who don’t have a design background some easy, immediately implementable, mental tools & patterns to take the stress out of building clean, usable and generally good looking software— whether you’re working alone, or just need a baseline for working with a wider design team (without threats of murder).
Ash Guy | Biarri Rail / Cloudary |
BIT, BCI (CommDes) @ QUT
A full stack developer and self confessed tech & business tragic, Ash started his first business immediately out of Uni and has first hand experience in delivering all kinds of software and services across a massive range of industries including media, agriculture, shipping, oil and gas, air freight, rail, education and more. He’s built point solutions and tools for big business, platforms for consumers, and played every role you could possibly imagine in a tech startup including; HR, Accountant, SysAdmin, Sales, Marketer, Front and Backend Developer, Designer, Project Manager & CEO.
Over the last few years Ash has been working with Griffith University to help update their Interactive Media Course and teach the latest incarnation of students to make things more applicable to real world projects.
These days Ash works as a core developer (officially UX lead) at Biarri Rail, a Brisbane startup focused on leveraging Mathematics & Web Software to solve big dollar rail problems, as well as juggling a few of his own projects on the side. He spends a bit of the time in the US, but most of his time on the ground in Brisbane Australia.